In addition to providing more health to the host unit the Skitterers will continue to attack enemies. Although it's very rare to happen where the Skitterers can be destroyed first before the host unit, reverting them to pre-attach. Once attached to the unit the Skitterer will only be destroyed if the host unit is destroyed. For example a Scarab is able to have three Skitterers, a Mgalekgolo pair two Skitterers, and a Huragok one Skitterer. The number of Skitterers able to attach to a unit depends on the unit's size. Like other scout units the Skitterer can be used to gather resources. In Halo Wars 2 Skitterers are exclusive units for "Colony" and can be made at Banished outposts once the leader power has unlocked them. Info: Weapon Upgrade, Increases Beam output, Increases damage and range.Info: Mech Scout, Light beam attack, Can attach to other units as a turret.They were also deployed by Banished forces during their occupation of Installation 07. Skitterers were deployed by "Colony" against the crew of the UNSC Spirit of Fire in 2559 during the Second Ark Conflict. The development of the Skitterer vehicle itself was done by the Klavrig Workshop, with large-scale production done by the Armory of Gethrog. As such, Colony was able to adapt and perfect the work started by the Covenant to create the Skitterer. ![]() The rise of the Swarmlord brothers " Colony" to leadership within the Banished has seen a larger proliferation of Skitterers, thanks to the Swarmlord's ability to more effectively control and direct Lekgolo hives. The Skitterers created by the Covenant proved the idea's merits and echoed the approach of adopting Rhulolekgolo hives for use in Scarab walkers, though the risk of aberrant and erratic gestalts in such small colonies proved to great a risk for the Covenant - ultimately leading to the idea never seeing mass usage. With autonomous systems so limited in nature, Covenant engineers instead looked to lekgolo hives as substitutes in select applications, resulting in select Dipholekgolo hives to be pruned and curated for use in driving the machines. The Skitterer was originally a creation of the Covenant's San'Shyuum technicians, as a response to the empire's restrictions on artificial intelligence research. Skitterers are cheap and easy to construct, which makes them an attractive option for deployment in large numbers - something the Banished (especially Colony) take advantage of. While their legged nature means their primary method of locomotion is walking, the rocket boosters do allow them the ability to hover - which they use to act as overwatch support for friendly units, and act as a weapon turret or defensive shield. Skitterers are quadrupeds outfitted with small rocket boosters and a set of twin-linked beam cannons.
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